Star Trek: The Next Generation Drinking Game
How to Play
The basic premise of this game is to watch any number of episodes of Star Trek: The Next Generation and take the appropriate number of drinks whenever a condition is met from the list below. You may decide to choose just a number of these conditions, otherwise you may spend more time reading the list than watching the show!
General Actions
- A bad fight scene occurs (1 drink)
- A bridge officer is seen in dress uniform (1 drink)
- A Captain’s Log entry is made by someone other than Picard (2 drinks)
- A crewmember drinks (outside of 10 Forward) (1 drink)
- A crewmember straightens their uniform (1 drink)
- A desk hologram is seen (2 drinks)
- A female crewmember has flawless makeup after she’s been put through the ringer (1 drink)
- A guest appearance is made by someone from TOS (3 drinks)
- A log entry is made (1 drink – 2 if it’s not made by Picard)
- A member of the bridge crew looks WAY too pleased with themselves (1 drink)
- A member of the bridge crew takes over a by pushing someone else out of the way (2 drinks)
- A new alien has differently shaped hands (1 drink)
- A new alien has latex on its forehead (1 drink – 2 if it DOESN’T have latex)
- A new alien ship is revealed (1 drink)
- A poker game is shown (1 drink)
- A principle character is put on trial (1 drink)
- A probe is launched (1 drink)
- A shuttlecraft appears unsafe (1 drink)
- A shuttlecraft is launched (2 drinks)
- A sound effect from TOS is heard (1 drink)
- A stardate is mentioned – not in a log entry (1 drink)
- A succession of five face close-ups with no dialogue (1 drink)
- A token alien is shown in the background and has no lines (1 drink)
- An “expendable” is killed (1 drink)
- An “Old Earth Saying” is brought up (1 drink)
- An Old Earth Date is mentioned (2 drinks)
- Ancient alien technology screws things up (1 drink)
- Another Captain or Starfleet Command officer is shown (1 drink)
- Bridge command is handed over (1 drink)
- Communications malfunction/go out (1 drink)
- Communicators are out of range (2 drinks)
- Dialogue in the turbolift (1 drink)
- English is spoken by Klingons when they are alone and have no reason to speak English (2 drinks)
- “Ensign Ethnic” or “Ensign Buxom” gets a line (1 drink)
- First names while sexual tension present (2 drinks)
- Harmonics are changed in shields/phasers/etc. (1 drink)
- Intruder Alert (3 drinks)
- Klingon is spoken (1 drink)
- Mention of dilithium crystals (1 drink)
- Nobody leaves the ship, but we still see more than one room of the alien ship/planet/etc (2 drinks)
- Part of a set is destroyed in a fistfight (2 drinks)
- Phasers are used for a different function than intended (e.g. overload, power a transporter, etc.) (1 drink)
- Picard or Riker order a course change by exact X, Y, and Z coordinates, rather than something like “Set course for Starbase 8″ (3 drinks)
- Readings go off the scale (1 drink)
- Red Alert (2 drinks)
- Security alert or request (1 drink)
- Someone adopts a persona (Dixon Hill, Sherlock Holmes, etc.) (1 drink)
- Someone alludes to a work/person/event/etc. that hasn’t been made/existed/happened yet (1 drink)
- Someone brings up the matter/antimatter ratio (1 drink)
- Someone changes their pronunciation of a word within the same scene (1 drink)
- Someone gives their communicator to a non-crewmember so they can communicate with the Enterprise (3 drinks)
- Someone implies that 10 Forward is a Happening Place (1 drink)
- Someone is referred to by their first name (1 drink)
- Someone is seen out of uniform (in civvies) (2 drinks)
- Someone is transported to somewhere other than a transporter room or sickbay from somewhere other than a transporter room (2 drinks)
- Someone mentions Jack Crusher (2 drinks)
- Someone other than Picard preaches the P.D. (2 drinks)
- Someone places their communicator on something so it can be beamed away or destroyed (2 drinks)
- Someone preaches about “Humanity’s Unique Potential” (1 drink)
- Someone preaches the Prime Directive (1 drink)
- Someone quotes Shakespeare, etc (1 drink)
- Someone reads a book (1 drink)
- Someone receives a shot (1 drink)
- Someone receives a shot from a non-medical officer (2 drinks)
- Someone removes their communicator (1 drink)
- Someone requests that an image on the main viewer be magnified (1 drink – 2 drinks when it’s painfully obvious that it’s necessary)
- Someone stops the countdown (2 drinks)
- Someone throws/is hit by/etc. styrofoam props (1 drink)
- Someone uses the episode’s title in a sentence (2 drinks)
- Someone wakes up from a nightmare (1 drink)
- Someone who normally pronounces “sensors” as “SEN-sers” pronounces it as “SEN-sohrs” (1 drink)
- Something escapes the sensors (1 drink)
- Something escapes the sensors and they use the word “interference” as an excuse (2 drinks)
- The auto-destruct sequence is activated (3 drinks)
- The battle bridge is used (1 drink)
- The battle bridge is used with the saucer section still attached (2 drinks)
- The bridge crew contemplates mutiny (3 drinks)
- The camera pans > 90 degrees to show how BIG the ship is (1 drink)
- The computer makes that “I’m listening” chirp (1 drink)
- The Enterprise actually fights (shots must be fired) (2 drinks)
- The Enterprise avoids a conflict rather than using force (1 drink)
- The Enterprise docks at a starbase (3 drinks)
- The Enterprise encounters an unknown energy form (1 drink)
- The Enterprise is boarded by hostiles (2 drinks)
- The Enterprise is captured in a nebula/cloud (1 drink)
- The Enterprise is hurled somewhere by another force (Q, Tin Man, etc.) (2 drinks)
- The Enterprise is taken over (1 drink)
- The holodeck appears in its “natural” state (2 drinks)
- The same matte painting of an alien planet is used after each commercial break (1 drink)
- The sarcophagus is used in sickbay (2 drinks)
- The ship/crew is seconds away from disaster (1 drink)
- The token alien is a Vulcan (2 drinks)
- The transporter room can’t lock on to someone (1 drink)
- The transporter room pulls someone through after their ship explodes (2 drinks)
- The warp engine light goes really fast (2 drinks)
- The weapons are rendered useless (1 drink)
- There is a countdown (1 drink)
- They contact someone via communicator or intercom without activating it (1 drink)
- They fade to commercial playing the “ominous horns” (1 drink)
- They fade to commercial with a soap-opera-like close up on someone’s face (1 drink)
- TNG contradicts a fact stated in TOS (2 drinks)
- Transporter goes down (1 drink)
- Transporter Room 3 is used (1 drink)
- Yellow Alert (1 drink)
General Quotes
- “Acknowledged” (1 drink)
- “Belay that order” (1 drink)
- “Eastern/Western/Southern/Northern Continent” (2 drinks)
- “Energize” (1 drink)
- “Hell”, “Damn” and other swearing (1 drink)
- “Impossible” (1 drink – 2 if they say it whilst watching the “impossible”)
- “It’s not like anything I’ve ever seen before” (1 drink)
- “Just a little more time…!” (1 drink)
- “Medical emergency” (1 drink)
- “On screen” (1 drink)
- “Open hailing frequencies” (1 drink)
- “Priority One” (1 drink)
- “Set phasers on…” (1 drink)
- “Shut up, Wesley” (3 drinks)
- “The Klingon Home Planet” or other reference without actually giving it a name (2 drinks)
- “Understood” (1 drink)
Picard Actions
- Accident or attack draws blood (3 drinks)
- Appears uncomfortable (around women, children) (1 drink)
- Calls a meeting (1 drink)
- Calls a meeting in the middle of a crisis (2 drinks)
- Cries (entire drink)
- Demonstrates knowledge of a foreign language (1 drink)
- Drinks (2 drinks)
- Drinks tea (3 drinks)
- Drinks tea identified as Earl Grey (4 drinks)
- Has an accident or is attacked (2 drinks)
- Is called upon to mediate a dispute (2 drinks)
- Is possessed (4 drinks)
- Is seen on the bridge out of uniform (2 drinks)
- Leaves the bridge during a crisis to talk with Dr. Crusher or Guinan (1 drink)
- Leaves the ship (1 drink)
- Leaves the ship to lead an away team (2 drinks)
- Makes a speech that saves the day (1 drink)
- Quotes Shakespeare, etc. (2 drinks)
- Requests a Level One Diagnostic (1 drink)
- Straightens his uniform (2 drinks)
- Straightens his uniform before giving a speech (3 drinks)
- Surrenders (1 drink)
- Swears/hurls an insult in a foreign language (2 drinks)
- Takes a communique from Starfleet in his ready room (1 drink)
- Takes the helm in a tricky situation (3 drinks)
- Talks about death to Dr. Crusher (1 drink)
- Tries to avoid Lwuxana Troi (1 drink)
- Wears chest-revealing bedwear (2 drinks)
Picard Quotes
- “Captain’s Log” (1 drink)
- “Captain’s Log, Supplemental” (2 drinks)
- “Come” (1 drink)
- “Come” (in personal quarters) (2 drinks)
- “Engage” (1 drink)
- “Make it so” (1 drink)
- “Number One” (1 drink)
- “Proceed” (1 drink)
- “The boy” in reference to Wesley (1 drink)
Data Actions
- Affects a human mannerism (e.g. Sherlock Data) (2 drinks)
- Brent Spiner breaks character for comic effect (1 drink)
- Corrects somebody’s grammar (1 drink)
- Does that little head twitch (1 drink)
- Gets kissed, etc. (3 drinks)
- Gives a list of synonyms for the term he did not understand (1 drink)
- Gives an “approximation” out to several decimal places (1 drink)
- Has to have “An Old Earth Saying” explained (2 drinks)
- Innards are revealed (1 drink)
- Innards are revealed other than his head (2 drinks)
- Is “used” to save the ship, beam down, or hang around infected people because the situation is too dangerous for humans (3 drinks)
- Is able to interpret/use alien technology in no time (1 drink)
- Is cut off during a list of synonyms (2 drinks)
- Is cut off mid-sentence (1 drink)
- Is told that he’s more human than he thinks (2 drinks)
- Stops himself during an inappropriate speech (2 drinks)
- Uses a contraction (entire beverage)
- Uses a new colloquialism (1 drink)
- Uses his strength (1 drink)
- Uses his strength and shows up Worf (2 drinks)
- Uses his superior android speed (1 drink)
Data Quotes
- “Accessing” (1 drink)
- “Fascinating” (1 drink)
- “I am an android” (1 drink)
- “I cannot feel emotions”, etc (1 drink)
- “Increase speed” (1 drink)
- “Inquiry” (1 drink)
- “Intriguing” (1 drink)
Worf Actions
- Actually wins a fight (2 drinks)
- Asks for an explanation of a human term/custom (1 drink)
- Fusses about his discommendation (2 drinks)
- Gets beaten up (1 drink)
- Has a suggestion shot down offhandedly (2 drinks)
- Makes a reference to his sexual prowess (2 drinks)
- Mentions or participates in some bizarre Klingon ritual (2 drinks)
- Says something with a tilt of his head/nod (1 drink)
- Throws someone in the brig/Arrests someone (1 drink)
- Uses the word “human” in a sense meaning puny, weak, or otherwise unklingon (2 drinks)
Worf Quotes
- “Admirable” (1 drink)
- “Grrrrr” (A simple sneer qualifies) (1 drink)
- “Human women are too fragile” (2 drinks)
- “I am a Klingon” (1 drink)
- “Impressive” (1 drink)
- “Klingons do NOT…” (1 drink)
- “Security Override!” (2 drinks)
Riker Actions
- Acts blatantly like Kirk (1 drink)
- Demonstrates knowledge of a foreign language (1 drink)
- Gets that annoying smirk on his face (1 drink)
- Gets the girl (1 drink)
- Gets the girl for no apparent reason (2 drinks)
- Pronounces a word in a way that does not match his heritage (e.g. charade=shur-AHD) (2 drinks)
- Stands with his feet more than 2 feet apart (1 drink per foot beyond 2 feet)
- Swears/hurls an insult in a foreign language (2 drinks)
- Thrusts his chin out with a smug look (1 drink)
- Walks forward as if he’s trying to knock an imaginary door down with his forehead (1 drink)
Riker Quotes
- “Hell” (2 drinks)
- “What the hell is going on?” (entire drink)
- “With pleasure, sir” (1 drink)
- “You are personally responsible for the Captain’s safety” to Worf (2 drinks)
Beverly Actions
- Appears without her lab coat (1 drink – 2 drinks if she’s in sickbay at the time)
- Beams directly to sickbay or orders someone to be beamed directly to sickbay (1 drink)
- Can’t figure out some bizarre medical problem (1 drink)
- Diagnoses something really obvious (1 drink)
- Is seen in a sweater (2 drinks)
- Is seen on the bridge for no apparent reason (1 drink)
- Loses a patient (2 drinks)
- Performs major surgery (2 drinks)
- Shows maternal instinct (2 drinks)
- Uses one of her ridiculous 24th century medical terms (1 drink)
- Uses the word “stumped” in regards to problem (2 drinks)
Beverly Quotes
- “He’s dead ” (1 drink)
- “He’s gone…” (2 drinks)
- “Nothing yet, but we’re working on it” (1 drink)
- “This man is dying!” (3 drinks)
- “This shouldn’t be happening” (1 drink)
- “This won’t hurt a bit” (1 drink)
LaForge Actions
- Interacts with a woman (real or not) in the holodeck (2 drinks)
- Is used as a “human tricorder” (1 drink)
- Sees with his own eyes (VISORless) (entire drink)
- Tweaks the warp engines/shields/tractor beams (1 drink)
- VISOR is taken or knocked off (1 drink)
- Wishes he had human vision (1 drink)
LaForge Quotes
- “…lost a lotta good people down there…” (1 drink)
- “I’m workin’ on it!” (1 drink)
- “Maybe not” in response to “Impossible” (2 drinks)
Wesley Actions
- Appears to be hitting on someone (1 drink)
- Creates some spiffy new science project (1 drink)
- Gets that “I’m not just a kid” attitude (1 drink)
- Gets that annoying “impish” grin (1 drink)
- Has his life threatened (2 drinks – party like it’s 1999 if he actually dies!)
- Is seen with a girl (other than when on duty) (3 drinks)
- Saves the day (1 drink – 2 if nobody thanks him)
- Saves the day and nobody understands his pseudoscientific babbling (2 drinks)
- Swallows really hard (1 drink)
- Talks back to his mom (1 drink)
Wesley Quotes
- “It’s easy!” (or “simple”, etc.) (1 drink)
- “Wow”, “Gee”, “Ooh”, etc. (1 drink)
Deanna Actions
- Can’t shut out all the feelings (1 drink)
- Cries (2 drinks)
- Gives us Betazoid insight into something really obvious (2 drinks)
- Is hit on (1 drink)
- Rolls her eyes (1 drink)
- Senses (and lists) more than one emotion (1 drink)
- Senses something really shocking (1 drink)
Deanna Quotes
- “Are you troubled?” (when they obviously are) (1 drink)
- “Mother! Please…!” (1 drink)
- “What do YOU think about that?” or other quote reminiscent of ELIZA (1 drink)
O’Brien Actions
- Disables a weapon during transport (1 drink)
- Has a line in a first or second season episode (1 drink)
Lwuxana Troi Actions
- Is referred to in an episode in which she does not appear (1 drink)
- Reads Picard’s mind (or pretends to) (1 drink)
Lwuxana Troi Quotes
- “Little One” in reference to Deanna (1 drink)
Yar Actions
- Decks someone (1 drink – 2 if she does it just to show her strength)
- Shows sexual desire (3 drinks)
- Suggests that the Enterprise fight, upon meeting another ship, etc. (1 drink)
Guinan Actions
- Makes someone sigh at the end of a talk (1 drink)
- Talks about “her people” (1 drink)
Pulaski Actions
- Calls Data “it” or accuses him of being unable to do something because he’s an android (1 drink)
- Cuts Picard off (1 drink)
- Mispronounces Data’s name (1 drink)
Tags: Media
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